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usability

Beware of UX Charlatans

By Michelle Brown

14.09.2017

The television faith healers of the digital era. The Rise of the Charlatans A lot of companies are becoming more familiar with the terms “UX”, “User Experience”, and “Usability”, and this is great! There’s a growing community of...

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THE IPAD PRO – A VERY CONFUSED DEVICE

By Jen Hennings

19.11.2015

So being a bit of an (massive) Apple fan-girl, I was unbelievably excited when the new iPad Pro arrived in our office at the end of last week. There’s something about that simple white box and imagery that just calls to you and tells...

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Seeing is not always believing.

By Leo Poll

13.08.2015

We have 5 senses (some people claim they have six) and you cannot trust any of them. Cognitive psychologists studying exteroception try to make sense of how we make sense of our senses. The results of some of the experiments conducted...

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Always Be Testing

By Seneca Brandi

09.06.2015

I recently watched the movie Glengarry Glen Ross (I know, I’m about 20 years late) and although it’s an old movie, the famous message conveyed “Always Be Closing” still holds true. In the field of web design, there’s a similar mantra...

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Akendi Goes to the Movies – James Bond

By Dan Iaboni

07.05.2015

  As we gear up for summer blockbusters, I thought it would be fun to take a look at how usability and user testing is represented in the fictional worlds created on the silver screen.  For this initial post of “Akendi Goes to the...

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IS RESPONSIVE DESIGN GREAT MOBILE DESIGN?

By Patrick Noonan

28.04.2015

The first time in your career that you notice things have changed since you started is a pretty exciting milestone.  In a young industry like UX, this doesn’t take long.  The biggest changes I have noticed have been in the mobile...

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Less is more… if you collaborate

By Leo Poll

23.04.2015

The smart phone is an octopus in a box. It is a calculator, web browser, instant messaging device, social hub, spirit level, star map, sat nav and more in a handy single mobile package. In addition, you can also still make phone...

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UX as a Silver Bullet

By Tedde van Gelderen

17.04.2015

At some point, in your early career as a UX designer, it happens: you are working on a project with multiple, even many stakeholders that each put in their “2 cents”, their point of view on button labels, screen flows, screen element...

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Visual Design for Mobile Banking Apps

By Siobhan Kennedy

30.01.2015

For years I’ve been taking advantage of doing my personal banking online in the comfort of my own home. It was a transition that was easy to make with the prospect of avoiding long lineups at my local branch along with other inpatient...

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LEAP Motion Controller – User Experience Review

By Patrick Noonan

22.05.2014

If you’ve ever tried to pinch, squeeze, tap or swipe a non-touch screen, you already understand why the Leap Motion controller was created.   For only $80, this iPod Nano sized device promises to turn any screen into a multi-touch...

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Unboxing Ubi: A Usability Review

By Dan Iaboni

06.03.2014

For most, consumer products are one of the first touch points with the user which occurs at the unboxing.  Like children at Christmas, the user will most likely be eagerly anticipating opening the box, unwrapping the product and...

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What Usability Testing Does and Doesn’t Tell You

By Tedde van Gelderen

20.02.2014

We at Akendi are increasingly asked to conduct usability tests with digital products in the later stages of product development. This means we come in to test at the stage where the wireframes are already worked out and the client is...

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How to determine if your design is ‘easy to use’

By Dan Iaboni

11.07.2013

Good design depends on whether or not users “get it” and the only way to evaluate if you successfully communicated how the design works is by measuring the product usability. The ISO 9241-11 standard evaluates product usability along...

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Intuitive: A word that isn’t that intuitive

By Patrick Noonan

04.07.2013

I recently had a conversation with a client where the topic of drag-and-drop was brought up.  They had been using drag-and-drop in one of their products because they considered it an intuitive way for their customers to interact with...

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