Google Goes Gaga for Gestures
"For years radios had been operated by means of pressing buttons and turning dials; then as the technology became more sophisticated the...
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Ph.D - Chief Experience Officer
Dan firmly believes that technology must be created with the user in mind. Never shy to critique a bad design, Dan uses the Akendi blog to shine a spotlight on usability mistakes – and their solutions. Leveraging his background in engineering, computer science, psychology, and anthropology, Dan offers a unique perspective on the latest UX trends and techniques.

"For years radios had been operated by means of pressing buttons and turning dials; then as the technology became more sophisticated the...
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As we gear up for summer blockbusters, I thought it would be fun to take a look at how usability and user testing is represented in the fictional...
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A recent trip abroad got me thinking a lot about money, partially how much I was spending, but mostly about the usability of the pieces of paper...
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If you lived in a rural community at the beginning of the 20th century you probably didn't travel very much and many of the things you needed...
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My introduction to the world of human factors and usability testing was through a book entitled, Set Phasers on Stun: and other true stories of...
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A common requirement that I see when reviewing user requirements documents is that the system should be simple. First, stating that the system...
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This year was proclaimed to be the year of wearable technology so I decided to give one of the more successful products a try to evaluate the...
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In my webinar I stated that for AR to be successful it needs to be useful and make it easier to do things than the way we do it today. The path...
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For most, consumer products are one of the first touch points with the user which occurs at the unboxing. Like children at Christmas, the user...
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Running a usability study does not need to be an expensive endeavour since you are most likely looking to gain insights into a design rather than...
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At some point during a discussion of project deliverables, confusion will result due the similarity of scenarios: user's stories and usage cases...
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Good design depends on whether or not users “get it†and the only way to evaluate if you successfully communicated how the design...
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